Init +2; Senses low-light vision; Listen +2, Spot +5 (if
familiar within 5 ft. Listen +4, Spot +7)
Languages empathic link, Common, Draconic, Elven, Orc
AC 18, touch 13, flat-footed 15; Dodge
hp 41 (7 HD)
Immune sleep
Fort +5, Ref +6, Will +5 (+7 against enchantments)
Speed 30 ft. (6 squares)
Melee mwk longsword +10/+5 (1d8+2/19–20) or
Ranged mwk composite longbow +9/+4 (1d8+2/×3)
Base Atk +6; Grp +8
Special Actions Combat Expertise
Combat Gear potion of cure moderate wounds, potion
of fox’s cunning, 4 scrolls of invisibility, 2 scrolls of
enlarge person, 2 scrolls of shield
Wizard Spells Prepared (CL 3rd):
2nd—flaming sphere (DC 14), mirror image
1st—burning hands (DC 13), magic missile, shocking
grasp (+8 melee touch)
0—daze (DC 12), detect magic, ghost sound (DC 12),
ray of frost (+8 ranged touch)
Abilities Str 14, Dex 14 Con 12, Int 15, Wis 8, Cha 10
SQ able to notice secret or concealed doors, bladesong
style, familiar, local garments, share spells
Feats Alertness B (if familiar within 5 ft.), Combat Casting,
Combat Expertise B , Dodge, Investigator, Least
Legacy (Infiltrator) B , Scribe Scroll B , Weapon Focus
(longsword) B , Weapon Specialization (longsword) B
Skills Balance +5, Concentration +4 (+8 casting
defensively), Gather Information +3, Jump +5,
Listen +2 (+4 if familiar within 5 ft.), Perform
(dance) +1, Perform (sing) +1, Search +5, Spot +5
(+7 if familiar within 5 ft.), Tumble +6 (Skills include
personal cost of –1 penalty on all skill checks.)
Possessions combat gear plus Infiltrator, masterwork
longsword, masterwork composite longbow (+2 Str
bonus) with 20 arrows, 10 cold iron arrows, 10 silver
arrows, bag of holding (type II)
Spellbook as above plus 0—all; 1st—charm person,
enlarge person, obscuring mist, shield, sleep, true
strike; 2nd—invisibility.
Bladesong Style (Ex) When wielding a longsword or rapier
in one hand and nothing in the other, Tezarune gains
a +1 dodge bonus to Armor Class (included in AC).
Local Garments (Su) Can change the shape and form
of Infiltrator to the appearance of normal clothing.
Can touch another’s clothing, creating a perfect
duplicate of his attire. True seeing reveals the nature
of Infiltrator.