作者 主题: 【DT】时代尖峰 On the Bleeding Edge(P.44-49)  (阅读 12631 次)

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【DT】时代尖峰 On the Bleeding Edge(P.44-49)
« 于: 2017-09-19, 周二 11:40:38 »
也许你想创建一个终极黑客,或者一个破解无阻的超链者;也可能你想创建一个要闯过重重障碍才能成就的骇客;你也可能想创建一个精湛技艺和弱点并存的人物,就像所有人一样。无论怎样,这里给出了矩阵中心的特质,帮你创建有血有肉的矩阵大师!
同时,这些特质也并非只提供给碟客和超链者——这些特质几乎可以被任何角色使用。
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Maybe you’re looking to build the ultimate decker, or a crushing technomancer. Or maybe you’re building a hacker who is going to overcome troubles on their way to greatness. Or maybe you’re building a character who is a mixed bag of skills and weaknesses, like the rest of us. Whatever the case may be, here are Matrix-oriented qualities to help make that fully fleshed-out Matrix surfer!
And they’re not just for deckers and technomancers— there are qualities here that could be used by just about any character.

正面特质POSITIVE QUALITIES

数据反常 DATA ANOMALY
花费:3业力
作为一个孜孜不倦的代码修补匠,你知道隐藏图标的最佳方式,让它看起来只是一段出了错的代码。静默运行中对抗〈矩阵侦察〉的时候,你获得+2骰池调整。不幸的是,无论你想用什么办法藏匿自己,都会留下一点瑕疵——网精,这些神秘的矩阵生物可以立刻辨识你,就像你根本没有静默运行一样。
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An incessant code tinkerer, you know very effective ways to hide your icon, making it look like nothing more than a piece of errant code. You gain +2 dice when resisting a Matrix Perception test while running silent. Unfortunately, whatever it is you’re doing to hide yourself has one little flaw—sprites, those mysterious creatures of the Matrix, can spot you instantly, exactly as if you weren’t running silent at all.

匿身黑暗 FADE TO BLACK
花费:7业力
敌人开始在你身上打MARK的时候,你就知道疼痛不远了。这感觉就像脖子上的绞索逐渐收紧,先打倒对方的死亡竞赛开始……你恨透这一团糟了。你已经锻炼了隐藏自己的技术。当用复杂动作进行〈抹除MARK〉动作时,如果你成功清除了自己身上所有的MARK,你可以立刻进行一次〈隐藏〉动作,这被视为复杂动作的一部分。
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When the opposition starts getting marks on you, you know the hurt isn’t far behind. That feeling of the noose tightening around your neck, the race to get them before they get you … well, you hate that drek. So much so that you have developed your vanishing act technique. When making a Complex Action to perform the Erase Mark action, if you succeed in erasing all marks on you, you may then immediately perform a Hide action as part of the same Complex Action you just took.

放手一搏 GO BIG OR GO HOME
花费:6业力
你没有工夫胡闹。你出手的时候,便是杀招。你尝试只用一次〈暴力破解〉或者〈后台入侵〉动作在一个目标上打上3个MARK时,你只会受到-6骰池调整,而非原本的-10骰池调整。现在,该干掉他们了。
译注:这个译名是Bellicose提供的
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You don’t have time to mess around. When you strike, you strike to kill. Whenever you attempt to place three marks on a target using a single Brute Force or Hack on the Fly action, you suffer a penalty of –6 instead of the usual –10. Now, go get ’em, Tiger.


金起子 GOLDEN SCREWDRIVER
花费:8业力
这很常见:你骇入时遇到了比预料中更多的敌人,而你的设备变了砖。也许是你的碟板,也许是你的赛博眼。他们都喜欢让赛博眼变砖,不是吗?这没什么,朋友,因为。你已经习惯了低头修复矩阵伤害而不去细想。在进行硬件+逻辑检定时,每个成功都会减少1格矩阵伤害,同时减半花费的时间——你不需要分配成功了。
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It happens to everyone: You meet more hacking opposition that you expected, and your shit gets bricked. Maybe it’s your deck. Maybe it’s your cybereyes. They just love to brick cybereyes, don’t they? Well, null persp, chummer, ’cause been there, done that. You are so used to fixing Matrix damage that you hardly think about it anymore. Every hit you get on your Hardware + Logic test reduces 1 box of Matrix Damage and reduces the time to do so by half—you do not have to allocate your hits to one or the other.

我看见你了  I C U
花费:6业力
在暗影中,每个人都会静默运行,对吧?对你来说,正是显而易见的缺少活动让他们露出马脚。你已经习惯于此,你知道自己要找什么。只要你物理上看到了静默运行的目标,或者目标带着静默运行的设备,你就会在试图辨识他们隐藏图标的〈矩阵侦察〉时获得+2骰池调整。
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In the shadows, everyone always runs silent, right? To you, what gives them away is the obviousness of the lack of activity. You’re so used to this, you know exactly what to look for. So long as you have visual sight on a target that is running silent, or carrying silent-running devices, you get +2 to your Matrix Perception to spot their hidden icon(s).

忍遁 NINJA VANISH
花费:5业力
即便是最厉害的人,有时也会陷入麻烦。也许你在主机里,努力应对IC,但它们实在太多了;也许你在枪战中,敌方黑客比你厉害,而你没时间重新格式化自己的碟板。然后突然,矩阵出了故障。一个小的本地重置救了你的命。这几率有多大?也许GOD罩着你?那不可能——你必须有那么厉害。
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Even the best sometimes get clipped. Maybe you’re in a host, holding off some IC, but there are just too damn many of them. Maybe you’re in the middle of a firefight and the enemy hacker is getting the best of you, and you’re moments away from having your deck reformatted, when suddenly, the Matrix glitches. A little localized reset saves your bacon. Just like that. What are the odds, neh? Maybe GOD is on your side? That can’t be— you must just be that good.
作为一个自由动作,角色可以花费1点极限,移除一个敌人在自己身上打的MARK。注意如果其他目标和这个敌人共享MARK,比如主机里的IC,那么这些目标也会失去MARK。
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As a Free Action, the character can spend 1 point of Edge to remove all marks a single opponent has on him. Note that in cases where other targets were sharing marks with your target, such as IC in a host, the others also lose their marks.

矩阵红人 ONLINE FAME
花费:4
恭喜,你红了!呃,部分来说。你只作为一个矩阵化身出名。也许你是个有名的博客主,在线游戏大佬,或者赛博朋克角色扮演游戏的自由撰稿人(仍旧是心头爱)。人们认得你的图标和你的签名,但即便是你的铁忠粉也没法在亮堂的街头和你擦肩而过的时候认出你来。还有,没人会相信你想告诉他们的事(事实上完全相反)。你在与认识你的人社交的时候获得+2骰池调整,上限也提高2,但只有通过矩阵社交的时候才有效。看到你图标的角色可以尝试一次直觉+逻辑(2)的简单检定来认出你。
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Congratulations, you’re famous! Well, sort of. You are only famous as a Matrix persona. Maybe you’re a famous blogger, an online gaming hero, or a cyberpunk roleplaying-game freelance author (be still your beating heart). People know your icon and your signature, but even your most ardent fan wouldn’t recognize you if they passed you in the street on a brightly lit day. Further, none would actually believe you if you tried to tell them (quite the opposite, in fact). You gain +2 dice to your Social tests and +2 dice to your Social Limit when interacting with someone who knows you, but only when you interact with them via the Matrix. Characters who see your icon are able to identify you with a successful Intuition + Logic (2) Test.
任何能看到你图标和你肉身的角色会陷入自我冲突。无论他们是想相信你就是他,还是拒绝相信并且认为你就是个,呃,自己的模仿者。
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Any character who is able to see both your icon and your physical self is thrown into a conflict. Either they will believe you are truly him, or they will refuse to believe and think you are trying to impersonate, erm, yourself.
如果他们相信你,你与自己欣喜若狂的粉丝社交的加值变为+3(骰池和上限),这作用于所有的互动情况,不仅限于矩阵。
但如果他们不相信,你会在所有社交互动中受到-4的骰池调整。另外,角色可能会马上开始攻击你,或者立马报警。
为了决定角色的反应,GM可以投一个D6骰。结果是5或6,则该角色会相信你;否则他就不会信。
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If they believe you, your bonus becomes +3 on Social Tests and Social Limit toward your ecstatic fan, which now applies to all interactions, not just Matrix ones.
However, if they do not believe you, you suffer –4 to all Social interactions. In addition, the character may outright attack you or call the police to report you.
To determine a character’s reaction, the gamemaster may roll a single D6. On a roll of 5 or 6, the character believes you. On any other roll, the character does not.

宅客到超链者 OTAKU TO TECHOMANCER
花费:10业力
你曾经是个宅客(Otaku),矩阵之子,早在因为酷而这么做之前,就已经按照自己的思维和意愿扭曲矩阵。你们中的大多数——假设他们活了这么久——没能浮现(emerge)为超链者。但好运眷顾了你两次——你从宅客变为了超链者。你了解自己能力的时间远超旁人,使用这些超自然的能力几乎是第二天性。你在抵抗衰褪伤害时获得+2骰池调整。
译注:宅客有数据插口,所以选这个特质需要数据插口/有精华损失
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You were an otaku, a child of the Matrix, bending the Matrix to the will of your mind alone, before it was cool to do so. Most of your kind, assuming they even survived this long, did not emerge as technomancers. But for you, lightning struck twice—you went from otaku to technomancer. Having known your abilities for longer than just about anyone else alive, dealing with these strange powers is second nature to you. You gain +2 dice when resisting Fading from any source.

痛苦即所得 PAIN IS GAIN
花费:5业力
VR——特别是热模VR——令人上瘾。但人们并不明白矩阵到底有多让人兴奋。不仅是拟感反馈。不。对你来说,还有命悬一线。在IC打算把你油炸了,用白热的烧灼痛苦击中眉心的时候,你感觉自己从未比那时更真实地活着。一个小知识是,当你的命悬一线,你的思维速度会变得更加活跃。角色在战斗轮中受到生物反馈伤害(晕眩或者物理)时,会在当前的主动性值上+2。这一额外主动性值在受到伤害后生效,而且仅仅持续到当前战斗轮结束。角色在一个战斗轮中只能因此获得2点主动性值,而无论他们受到了多少次伤害。
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Virtual reality—especially hot sim—can be addictive. But what people don’t understand is how exhilarating slicing through the Matrix really is. Not just the simsense feedback. No. To you, it’s the thrill of the fight. You never feel more alive than that moment when searing white-hot pain hits you between the eyes as the IC tries to fry you. It’s the knowledge that your life is on the line as you redline it, all at the speed of thought, that gets you juiced up. The character gains +2 to their current Initiative Score on any turn she suffers Biofeedback damage (Stun or Physical). This extra score comes into effect at the same time damage is incurred and lasts only for the current Combat Turn. The character may only gain 2 points of Initiative per Combat Turn in this way, no matter how many times they get slapped around.

精英数据港成员 PRIME DATAHAVEN MEMBERSHIP
花费:7业力
接入点(JackPoint)、丹佛联合会(the Nexus)、螺旋(the Helix)——狂奔者中的精英们在这些站点分享情报。到这些站点只能由别人邀请,而且你猜怎么样——你已经被邀请了!你会成为见习会员,但这已经不坏了。你能够获得大多数你想要的情报,而且你又不会必须参与到数据港管理层的秘密和更敏感的帖子之中。这些站点基于相互分享和信息自由的精神运作。你会被期待于将自己的经历和遇到的细节写成帖子发到数据港上,不过你不能透露特定人物或特定细节,这帖子也同时会被视为你专业度的标志。
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JackPoint, the Nexus, the Helix—legendary sites of information-sharing among the shadowrunner elite. Access to these sites is invitation-only, and guess what— you’ve been invited! You’ll be a probationary member for a while, but that’s still not bad. You pretty much gain access to most of the information you might ever want, you’re just not necessarily privy to the administrative secrets of the haven and some of the more sensitive posts. These sites all operate on a give-to-be-given, information-should-be-free mentality. You will be expected to feed the dataHaven with regular posts sharing your expertise and detailing some of the things you encounter, though it is accepted as a mark of professionalism to censor your information so as to not include names or details that might lead to identification of the specific players involved.
选择该特质时,在这些著名的数据港中选择一个。它会如同团体联系人(p. 176,RF)发挥作用。该团体联系人视为忠诚3,联系5。
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When choosing this quality, pick one of these famous datahavens. It will act as a Group Contact (p. 176, Run Faster). The Group Contact is considered to have a Loyalty of 3 and Connection of 5.


档案专家 PROFILER
花费:3业力
如果你熟悉某个人,你就能猜测他们的行动。理论上很简单,而你已经成为专家。给你关于某人足够的信息,你就能深入他们的大脑,知道用什么来操纵他们。只要有某人恰当的档案,你就能花一个小时来研究它,并且在涉及到(involving)这个人的社交检定和社交上限上获得等同于矩阵搜索检定净成功数的调整(最高+3)。
译注:这里是涉及到这个人,换言之,和别人谈到这个人假装自己认识可能也可以应用,看GM具体判
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If you know someone well, you can often guess their actions. Simple enough in theory, and something that you have mastered. Given enough information about someone, you are able to get into their head and know what buttons to push and how to manipulate them. With an appropriate dossier on a person and one hour to study it, you gain a modifier to your dice pool and your Social Limit on all Social Tests involving that person, equal to the net hits on a Matrix Search test (maximum +3).
恰当的档案可以通过矩阵搜索收集。阈值至少是3,但依照具体情况(GM判断),阈值可能高达6。这些信息永远是晦涩模糊的信息(-2调整),而且可能在其他网域上(-2调整,GM判断)。
依赖档案的不利之处就是角色在没有预先准备的情况下很难自然回应。角色在没有准备时的所有社交上限-1。
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An appropriate dossier can be gathered via a Matrix Search test. The threshold is always at least 3, but depending on the individual may be as high as 6 (gamemaster’s discretion). The information required is always Obscure (–2 modifier) and may be On Another Grid (further –2 modifier, gamemaster’s discretion).
The downside to the character’s ability to profile others so well is an inability to react smoothly when unprepared. The character suffers –1 to their Social Limit in any and all situations where they could not prepare.

快速配置 QUICK CONFIG
花费:5业力
也许你手指非常灵活,也许你的思维高度有条理。无论怎样,你可以用令人惊异的速度再配置你的碟板。你在再配置碟板(p. 228, SR5)时,可以用一个自由动作配置两项。你可以把两个程序切换到另外两个程序,或者交换两对矩阵属性。你也可以交换一对矩阵属性,切换一个程序。请记得一个属性只能被交换一次,所以能达到的新配置仍然有限。
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Maybe you’re just nova-hot at moving your fingers around, or maybe your mind is highly organized. Whatever the case, reconfiguring your deck is something you do with freakish rapidity. Whenever you reconfigure your deck (p. 228, SR5), you can make two changes with a single Free Action. So, you may switch two programs for two others, or you can swap two pairs of cyberdeck attributes. You can also swap one program and one attribute pair. Note that a single attribute can only be swapped once, so there is still a limit to how much the new config can achieve.
引用
范例:特丽克丝有「快速配置」特质,而且正运行着新星科技·领航员,配置为攻击性6,隐匿性5,数据处理4,防火墙3(6/5/4/3)。她可以用自由动作再配置她的碟板,交换攻击性和隐匿性,同时交换数据处理和防火墙,最终是(5/6/3/4)。而她不能先交换攻击性和隐匿性,再交换隐匿性和防火墙(5/3/4/6)。
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Example: Trix has the Quick Config quality and is currently running a Novatech Navigator with Attack 6, Sleaze 5, Data Processing 4, and Firewall 3 (6/5/4/3). She could use a Free Action to reconfigure her deck and swap Attack and Sleaze and then Data Processing and Firewall to end up with 5/6/3/4). What she could not do is swap Attack and Sleaze and then Sleaze with Firewall (5/3/4/6).
« 上次编辑: 2018-02-28, 周三 14:09:32 由 妖猫 »




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Re: 【DT】时代尖峰 On the Bleeding Edge(P.44-49)
« 回帖 #1 于: 2017-09-30, 周六 15:29:48 »
负面特质 NEGATIVE QUALITIES

荣誉守则:骇客派头 CODE OF HONOR: LIKE A BOSS
需求:〈骇入〉技能达到3级或超链者
奖励:15业力
剧透 -   :
REQUIREMENT: MINIMUM HACKING SKILL OF 3 OR TECHNOMANCER.
BONUS: 15 KARMA
让某人的装备变砖,这太简单了,没有一点技巧在里面。每个人都可以到处丢垃圾代码。不过,一个真正的黑客——真正的大师,骇客派头的践行者——会在一切行动中完美表现。具有这个特质的角色不能采取任何会造成矩阵伤害的矩阵动作,比如〈数据棘刺〉或者〈暴力破解〉(不过,角色还是可以〈设置数据炸弹〉)的。角色必须找出其他打败敌人的方式,比如使用〈后台入侵〉获得MARK,然后〈编辑文件〉或者〈格式化设备〉,或者只是〈干扰信号〉。角色故意直接造成矩阵伤害(除了数据炸弹造成的)的每个目标,都会让角色损失1点业力。
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Bricking someone’s gear, that’s easy. There’s no finesse to it. Anyone can throw junk code around. A true hacker though—a true master of the skill, a true devotee of the lifestyle—will show perfection in his actions. A character with this quality will not use any action that would cause Matrix Damage, such as Spike or Brute Force (the character is allowed, however, to set Data Bomb traps). Instead, the character must find other means of defeating his enemy, such as using Hack on the Fly to gain marks to Edit or Reformat Matrix items, or perhaps just Jamming Signals. The character will lose 1 point of Karma per target that he willingly causes direct Matrix Damage to (aside from Data Bombs).

好奇心害死猫 CURIOSITY KILLED THE CAT
需求:〈骇入〉技能达到3级
奖励:7业力
剧透 -   :
REQUIREMENT: MINIMUM HACKING SKILL OF 3
BONUS: 7 KARMA
哇……加密文件哎……你知道里面的数据肯定很有趣!就看一眼,行不行?
角色有种坚决的冲动,要拿到受保护的文件,破解它,看看里面是什么。当角色遇到受保护的文件(见〈编辑文件〉动作, p.239, SR5)时,他们必须进行一次沉着检定(3),如果没有成功,就要尝试破解文件。允许角色检查文件上是否有数据炸弹,并且拆除它(如果有的话)。但是,在破解了文件并且下载(可以等会儿再读)之前,角色不能放过它做别的事(move on with his life)。即便角色在主机中,IC要杀了他,敌方碟客朝他丢代码,他也会停下来,试图拿到文件。
不过等等,这也并不全坏!你在所有〈文件解密〉检定上获得+2骰池调整。
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Oooh, an encrypted file … you just know the data in it must be juicy! Let’s just take a quick peek, okay?
The character has an unrelenting compulsion to grab protected data, crack it, and see what’s in it. Whenever the character encounters protected files (see the Edit File action, p. 239, SR5), he must succeed in a Composure (3) Test or attempt to Crack the File. The character is allowed to attempt to check if the file has a Data Bomb on it, and if so, to disarm it. However, the character cannot move on with his life until the file has been cracked and downloaded (he can read it later). Even if the character is in the middle of a host with IC trying to kill him and enemy hackers slinging at him, he will stop what he is doing and attempt to get that file.
But wait, it’s not all bad! You get +2 dice to all Crack File tests.

信息自由论者 DATA LIBERATOR
奖励:12业力
剧透 -   :
BONUS: 12 KARMA
有些人说你在为正义而战。有些人则讥笑说你在狂奔生意里活不久。而且,许多人都会在看到你做的事情之后,毫不犹豫地要杀了你。
角色必须将所有任务中获得的值钱数据、情报或者秘密免费泄露出去。角色只是将数据传播到新闻媒体、嚎纸、暗影狂奔者数据板等等。事实上,就是传播给所有人。
如果角色被雇去收集数据,他们可以选择将数据交给买家,接受或者拒绝费用(玩家决定)。但是,他们会转头就把数据传播出去。
角色在这之中更可能会结识朋友,也更可能会结下梁子。可以看做角色会进入“困难模式”。
译注:嚎纸Screamsheets是一种可以从街角自动售货机随便买到的硬拷贝新闻。
剧透 -   :
Some would say you’re fighting the good fight. Others would sneer that you won’t last long in this business. And yet many more would kill you on sight for what you’ve done.
The character is compelled to give away for free any gained paydata, intelligence, or secret from any mission they perform. The character simply disseminates the data to news outlets, screamsheets, shadowrunner data boards, etc. To anyone who will listen, really.
If the character was specifically hired to collect data, they may still chose to deliver the data to the buyer as normal, accepting or refusing the fee (player’s discretion). However, they will then immediately disseminate the data widely.
The character is likely to make friends as well as enemies fairly quickly doing this. Consider it playing a character on the “difficult” setting.

衰朽失调症 DECAYING DISSONANCE
需求:超链者
奖励:25业力
剧透 -   :
REQUIREMENT: TECHNOMANCERS ONLY
BONUS: 25 KARMA
很难讲这是什么时候开始的。昨天?一个月前?还是它一直蛰伏在你体内,而你从未发觉?但最近,它越来越明显了。有时候是失调的想法。约翰逊先生正说着抢数据银行,而你脑子里只有穿着橙色夹克的码头工人。集中注意力很困难。有时是你的妆面。口红涂到眼睑上,眼线画到嘴唇上。但最常见的情况,是在矩阵里。一切都感觉不对劲。其他人称作数据的,你觉得是伪装成信息的破碎思想。它们组合错了。而把它按照它本应的方式组合起来,感觉好太多了……
译注:原文就是口红Lipstick,但是拿口红画眼线……说唇釉我还信一点
剧透 -   :
It’s hard to tell when it started. Yesterday? A month ago? Or was it always inside you, and you just never noticed? But recently, it has grown. Sometimes, it’s the dissociative thoughts. Mr. Johnson is talking about robbing a data bank, and all you can think about is a longshoreman in an orange jacket. Focusing is hard. Sometimes it’s your makeup. Lipstick on the eyelids, eyeliner around the lips. But mostly, mostly, it’s the Matrix. Everything about it is starting to feel wrong. What others call data, you call broken thoughts masquerading as information. It’s put together wrong. It feels so, so much better when you put it the way it ought to be …
具有「衰朽失调症」特质的角色患上了失调症。目前还没有搞清楚它是什么。它不仅仅是一种精神疾病,也并非病毒。它是一种存在的状态,是在灵魂核心发生的变化。角色开始觉得别人认为整洁有序的东西非常、非常不对劲。他们想要让事物以完全不同的形式组合起来。他们想拆解万物,混合碎片,再以只对他们(也许还有像他们一样的人)有意义的方式重组。
剧透 -   :
A character with the Decaying Dissonance quality has been infected with Dissonance. This is not a well-understood thing. It’s not exactly a mental illness. It’s not a virus. It’s a state of being, something that changes in one’s core. The character is starting to think that what others call clean and orderly feels wrong, very wrong. They want to see things put together all differently. They want to deconstruct everything, mix the pieces, and put it back in a way that makes sense only to them, and maybe others like them.
这一特质以多种方式显现。当角色处于有压力的状况时(比如战斗),角色就会变得无法以有意义的方式进行交流。想要让他的想法重新恢复秩序,角色必须用花费一个简单动作进行沉着(2)检定。成功意味着角色在剩余的战斗中可以正常交流。而失败则意味着任何交流的尝试都会是胡话,虽然角色仍能明白别人所说的内容。
剧透 -   :
This quality manifests in several ways. Whenever the character is in a stressful situation (such as combat), the character’s communications become nonsensical. To restore order to his thoughts, the character must take a Simple Action and succeed in a Composure (2) Test. Success means the character can communicate normally for the rest of the combat. Failure means any attempts to communicate result in gibberish, though the character can understand what others say.
在战斗外,角色可能会轻易分神。这会让和他说话的人心生不满,在所有社交检定上获得-1骰池调整。这也会影响到他记忆的能力。在记忆检定中的失误会被视为大失误。
最后,或许也是最重要的一条,超链者和矩阵的交互出现了问题,特别是在主机里。角色在主机中必须在沉着检定(3)中成功,否则会随机对身边的数据使用〈编辑文件〉。这会让数据会变得没有意义,任何人都无法明白。
剧透 -   :
Outside of combat, the character can easily get distracted. This is off-putting to people speaking to him, resulting in a –1 die penalty to all Social Tests. It also affects his ability to remember things. Any glitch on a Memory Test counts as a critical glitch.
Lastly, and perhaps most importantly of all, the technomancer has problems with the way the Matrix is around him, particularly while in hosts. When in a host, the character must pass a Composure (3) Test or start randomly using Edit File on data around him. Data affected in this way becomes gibberish, unreadable to anyone.
这一特质可以用业力取消,但只能作为深潜的一部分。消除该特质会替代掉通常要选择的回声。注意,取消这一特质仍然需要正常的业力花费,这会额外加在深潜的业力花费之上。
剧透 -   :
This quality can be bought off, but only as part of a Submersion. Eliminating this quality replaces the normally chosen echo. Note that the quality must be paid off with the regular Karma cost, on top of any Karma expenditure associated to the Submersion.

电子记录 ELECTRONIC WITNESS
奖励:5业力
剧透 -   :
BONUS: 5 KARMA
有股潮流是持续记录身边的所有事情,而角色正是其中一员。所有事情,任何时候。这个主意来自于“有趣的事情总会发生”的想法。也许它不是你看一眼就觉得有趣的事情,但如果你记录了下来,也许你以后会发现一些有用的东西。而且你相信,如果所有人都和你做一样的事情,世界就会变好。还有,你可以卖你的记录,这总是很好。
剧透 -   :
The character is part of a movement of people who constantly record everything around them. Always. All the time. The idea is that something interesting may eventually happen. Maybe it’s not something you’d immediately notice as interesting, but if you archive it, maybe you’ll spot something useful later. And you believe that, if everyone did the same as you, the world would be a much better place. And hey, you can sell your recordings too, so that’s always good.
具有该特质的角色必须具有记录视频和音频的装备,并且随时携带(赛博眼和赛博耳再适合不过,但传感器可以装在装备上)。装备必须永远处在运行状态。角色永远不会关闭装备的无线功能。如果角色选择了「日常工作」特质,他们无需额外花时间就可以满足要求——他们可以把记录卖给专业的数据贩子来赚钱。如果他们不选择「日常工作」特质,角色可以依照自己的喜好来处理这些记录。
角色不能记录或者必须关闭无线功能的时候,他们会觉得非常不安,在所有行动上受到-1骰池调整。
剧透 -   :
With this quality, the character must acquire gear to record video and sound and wear it at all time (cybereyes and cyberears would be perfect, but sensors can otherwise be mounted in gear). This gear must always be on. The character will never turn off wireless functionality on their gear. If the character takes the Day Job quality, then they meet the conditions of the job simply by being, as they then sell the recordings to specialized data brokers and make their money this way. If they opt not to take Day Job, then the character can do what they wish with the recordings.
In any situation where the character cannot record or turns off wifi on his gear, then they feel especially agitated, suffering a –1 dice pool penalty to all actions.


法拉第体质 FARADAY HIMSELF
奖励:7业力
剧透 -   :
BONUS: 7 KARMA
也许是你食谱的问题,里面有太多铁了?也许是你的赛博改造产生了干扰。总之,不管因为什么,你遇到了一些问题。当你靠近的时候,静滞杂讯就会升高。你周围10米以内的任何人(包括你自己)收到的杂讯会+2。这一杂讯无法用普通方式降低,而且会和其他普通的杂讯累积计算。需要注意的是,任何十米外想要联系你的人(也包括想黑你的人)不会受到额外的杂讯影响。
译注:二价铁怎么产生磁性啊????能不能不要胡说八道啊???
剧透 -   :
Maybe it’s your diet. Too much iron in it? Maybe it’s your cyberware, causing interference. Whatever it is, you are a bit of a problem. Whenever you are near, the static on the line goes up. Anyone within ten meters of you (including yourself) suffers +2 Noise. This noise can be reduced in the normal way and is cumulative with whatever noise penalties would normally apply. It is worth noting that anyone outside of the ten meters who is attempting to connect to you (including attempts to hack you) do not suffer this extra noise penalty.


最新的最好的 LATEST AND GREATEST
奖励:5业力
剧透 -   :
BONUS: 5 KARMA
角色热爱她的科技产品。热爱,不仅是喜欢而已。更确切地说,是在更好的产品出现之前。毕竟,得到东西时唯一的问题是:你得到的只是你曾经想要的东西。角色对于装备的升级换代有一种不可阻挡的欲望。每个月,她都得升级她最常用的装备,或者买一个更贵的版本。举例来说,黑客会想要升级她的碟板或通讯链。街头武士会想要一把更好更贵的突击步枪,或者升级赛博改造——比如最高级的赛博眼,装上一大堆配件。魔法使用者会想要更高等级的法器或者帐篷。如果都不行,提高生活水平也是个选项。
角色必须把收入的至少60%花在升级换代上。如果角色想存钱买个闪亮亮的新玩具,可以把一部分收入划为用于购买的专款,但除了用来买那个特定的东西,这笔钱是不能动的。
剧透 -   :
The character just loves her tech. Really, really loves it. That is, until something better comes along. After all, the problem with getting things is that you get something you used to want, right? The character has an unstoppable desire to upgrade her gear. Every month, she must upgrade or buy a more expensive version of one of her most commonly used pieces of gear. For example, a hacker would seek to upgrade her deck or commlink. A street samurai would get a better, more expensive assault rifle, or, of course, cyber upgrades—such as the next highest rating of cybereyes with more accessories in it. Magic-users would want higher-rating focus or lodge. If all else fails, moving up to the next Lifestyle bracket is always an option.
The character must spend at least sixty percent of her earnings on these upgrades. It is possible to earmark earnings for a specific purchase down the road if she’s saving up for a particularly shiny new toy, but this money is unavailable to the character until then.

火车王 LEEEEEEEROY JENKINS
奖励:20业力
剧透 -   :
BONUS: 20 KARMA
制定计划不是你的强项。依照别人的计划行动也不是你的强项。挥舞着双拳冲入敌阵,是你唯一的计划。
角色必须通过一次沉着检定(3),才能抵抗住立刻攻击任何可识别威胁的欲望。这一攻击可以用任何战斗技能,任何直接或间接伤害法术,可以让无人机直接攻击目标,或者用可以造成矩阵、晕眩或物理伤害的矩阵动作或共鸣动作突击目标的化身或装备。
剧透 -   :
Planning is not your strong suit. Following other people’s plans is not your strong suit. Rushing in swinging with both fists is the only plan you ever need.
The character must succeed in a Composure (3) Test to resist attacking any identified threat immediately. This attack can be conducted using any Combat skills, any Direct or Indirect Damage spell, drones that can be directed to attack the target, or assaults against the target’s persona or gear using any Matrix or Resonance action that causes Matrix, Stun, or Physical damage.
角色不在乎获胜的几率,攻击完全是自杀式的,或者就是蠢:他们就只是攻击。最关键的是,他们也不会把他们的攻击计划(就说有吧)分享给他们的队友。
然而,角色可以认清楚自己处于劣势并且从战斗中撤退,但这是最少两个战斗轮之后的事情了。
如果角色在攻击前用自由动作高喊着他或她的名字,他们会在第一次攻击时获得+1骰池调整。祝你好运。
剧透 -   :
The character doesn’t care if the odds are against him, the attack is downright suicidal or just plain stupid: they will attack. Crucially, they will also not bother sharing their attack plan (such as it is) with their teammates.
The character can, however, recognize they are in a losing situation and back out of the fight, but only after a minimum of 2 Combat Turns have passed.
If the character roars his or her name as a Free Action right before the first blow is struck, they gain +1 die to their first attack. Good luck.

宅脾气 NERDRAGE
奖励:8业力
剧透 -   :
BONUS: 8 KARMA
角色和机器相处的时候,比和人相处的时候要舒服得多。角色在社交检定中失败的时候——无论是他发起的,还是他仅仅是目标之一——角色会觉得这是冲着他来的私人恩怨,而且感觉极度受辱。他们随后会产生对这个人的仇恨(如果是一群人,角色的仇恨则会指向他们的正式或名义上的领袖)。被羞耻感和愤怒分神,角色开始在所有的社交检定中获得-2骰池调整。然而,角色可以报复回去,在目标的通讯链上打一个MARK,并且进行一次〈编辑文件〉动作来羞辱他,从而移除受到的-2骰池调整。角色并不必须自己动手——任何站在他那边的人都行。
剧透 -   :
This character is a little more comfortable with machines than other individuals. Whenever the character fails a Social Test—whether he initiated it, or was the target of one—the character takes it extremely personally and feels deeply humiliated about the encounter. They subsequently build bitter feelings against the individual (if it was a group of people, the bitterness targets the formal or nominal leader of the group). Distracted by their shame and rage, the character starts suffering a –2 dice penalty to all Social Tests. However, the character can remove this penalty by getting back at the target character by gaining 1 mark on their commlink and performing an Edit File action on it to deface it. The character does not need to perform this themselves—anyone doing this on their behalf is a-okay with them.
角色在移除负面调整之前,必须“报复”所有羞辱他的的角色。如果角色确认目标已经死亡(比如亲手把子弹送进他的脑袋),这也有效。
该特质可以在任何时候取消,遵循通常的规则,角色已经懂得了一点放手。
剧透 -   :
The character must “get back” at all characters that humiliated them before losing the dice penalty. If the character is able to confirm the target is now dead (such as by putting a bullet in their head themselves), then that works too.
This quality can be bought off following the normal rules at any time, the character having learned to let it go a little better.

恶作剧战争 PRANK WARRIOR
奖励:15业力
剧透 -   :
BONUS: 15 KARMA
角色和另一位黑客进行着一场恶作剧战争,但这有些失控了。一切开始于一个堪比“小丑打扮的连环杀手”的玩笑。另一位黑客会随机追踪你,并且搞乱你和你的队伍,即便是(尤其是)在危险之中。黑客永远不会太过火——只是够让你满头大汗。例如,黑客可能会随机在你的装备上发射一些数据棘刺,足以半砖化它;或者联系你渗透进设施的安保,提醒他们有人正在入侵,但不会给他们你的确切位置或身份;他们可能会骇入你的赛博眼,让你看到实际上不存在的东西。不要觉得关闭无线功能有什么用——这只会让黑客采取更有进攻性的措施,最终害了自己。
这一特质至少要在每个团中至少出现一次。
剧透 -   :
The character has an ongoing prank war with another hacker, but the proportions are a little bit out of hand. What started out as a joke is now as funny as a serial killer with clown makeup. The other hacker will randomly track you down and mess with you and your team, even (especially) in dangerous situations. The hacker will never quite go all the way—just enough to make you sweat rather profusely. For example, the hacker may randomly fire off a few Data Spikes at your gear, enough to half-brick it, or contact security of the facility you are invading and tip them off that someone is infiltrating, but without actually giving them your exact position or identity. They may hack your cybereyes to make you see things that aren’t there, and so on. Don’t think turning off your wifi is going to help—that will just make the hacker escalate his offensive, while crippling yourself.
This quality should come into play at least once per play session.

GOD通缉 WANTED BY GOD
需求:〈骇入〉技能达到3级,且不能是超链者
奖励:12业力
剧透 -   :
REQUIREMENT: MINIMUM HACKING SKILL OF 3. CANNOT BE TECHNOMANCER
BONUS: 12 KARMA
亲,我不知道你干过什么,但你惹了不该惹的。你因为某些原因,进入了GOD的通缉名单。正如你所想的,这可不好。你会在监视指数到达30,而非40的时候被合围。最严重的是,由于你被视为高价值目标,刚把你踢出去的网域当权者都会把一队HTR砸到你脸上。他们可能被派来活捉你,也可能不是——反正他们来找你的时候,你就会知道了。
剧透 -   :
Chummer, I don’t know what you’ve done, but you attracted the wrong kind of attention. You have somehow made it on GOD’s Most Wanted list. In case you’re wondering, that’s not good. You will suffer convergence when your Overwatch Score hits 30, instead of the normal 40. On top of that, seeing as you are a High Value Target, a High Treat Response squad from the authorities of whatever grid you just got kicked out of will always come bearing down on you. They may or may not be out to take you alive— guess you’ll find that out when they come for you.




离线 Cobalt 1号机

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Re: 【DT】时代尖峰 On the Bleeding Edge(P.44-49)
« 回帖 #2 于: 2022-08-30, 周二 22:49:39 »
引用
衰朽失调症 DECAYING DISSONANCE
需求:超链者
奖励:25业力
剧透 -   :
REQUIREMENT: TECHNOMANCERS ONLY
BONUS: 25 KARMA

这里的 DISSONANCE 与失谐 Dissonance 为同一词,标注一下